Tech Babble
Why do we need C++ reflection? (or: magic enums)
This post moved to: http://zett42.de/software/?p=226
Back to business!
Soooo…. I just want to let you know that this project isn’t dead 😀 Some things that motivated me again: Visual Studio 2013 Community Edition available “for free” This is really exciting as this version replaces the express editions but feature-wise it is equivalent to VS 2013 Professional! Looking forward to VS 2015 Community Edition … Continue reading
200 commits and counting
Today I commited the 200th change to the RemBolo source code. This also marks some milestones reached: Proof-of-concept for the game object model by implementing various stone types, figures and “immaterial” objects like rubber bands. Rooms (levels) can be loaded / saved from XML files Created a basic GUI for selecting level files The GUI … Continue reading