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Tech Babble

Why do we need C++ reflection? (or: magic enums)

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Back to business!

Soooo…. I just want to let you know that this project isn’t dead ­čśÇ Some things that motivated me again: Visual Studio 2013 Community Edition available “for free” This is really exciting as this version replaces the express editions but feature-wise it is equivalent to VS 2013 Professional! Looking forward to VS 2015 Community Edition … Continue reading »

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200 commits and counting

Today I commited the 200th change to the RemBolo source code. ┬áThis also marks some milestones reached: Proof-of-concept for the game object model by implementing various stone types, figures and “immaterial” objects like rubber bands. Rooms (levels) can be loaded / saved from XML files Created a basic GUI for selecting level files The GUI … Continue reading »

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